Drag AmitySDK.xcframework, Realm.xcframework & RealmSwift.xcframework to your project.
Make sure that Copy items if needed is selected and click Finish.
Also switch the Embed section as Embed & Sign
The correct setup should look like this.
You need to turn Rosetta mode on when using AmitySDK with arm64 simulator. To force the application to use Apple Rosetta environment with an Apple silicon Mac, refer to this page for the instructions.
Using Dependency Manager
AmitySDK supports installation via dependency managers.
SwiftPM
Cocoapods
Carthage
SwiftPM Installation
To integrate AmitySDK into your project via SwiftPM, please follow the instructions below.
Enter the repository URL to search the package, and choose to install AmitySDK.
Please specify the required version of the SDK using the"Up to Next Major Version"Dependency Rule ``as shown in the image below.
Cocoapod & Carthage:
We have dropped support for Cocoapod & Carthage for AmitySDK. If you want to distribute AmitySDK through cocoapod & carthage, you can use the xcframeworks that we distribute through Swift Package Manager (SPM).\
Additional Steps for Amity Video
Amity Video requires the AmitySDK as dependencies. First, ensure you have installed AmitySDK as per the instructions above.
To use live video broadcast:
Import AmityLiveVideoBroadcastKit.xcframework to your project.
To use a live video player:
For version 6.0.0 - 6.7.0
Import AmityVideoPlayerKit.xcframework to your project
To use live video broadcast functionalities. Enter the repository URL to search the package, and choose to install AmityVideoBroadcast.
Try it in your code
2. Install AmityVideoPlayer
To use live video player functionalities. Enter the repository URL to search the package, and choose to install AmityVideoPlayer.
Try it in your code
If you selected "Up to Next Major Version" option for the Dependency Rule, you need to manually add the version.
Using AmitySDK with Objective C Code
Starting with v6.0.0, AmitySDK for iOS is written in Pure Swift. Although its in pure Swift, you can still use it in Objective-C projects by making Mixed-Language Project.
We recommend you to integrate AmitySDK for iOS swift directly into your Objective-C project and use Swift language to call the SDK interfaces.
Mixed Language Project:
To make a mixed language project, create Swift files with necessary interfaces/methods which in turn interacts with AmitySDK. These interfaces should be exposed with @objc or @objcMembers attributes. Reference: Swift Attributes
When you add new Swift file into your Objective-C project, Xcode automatically generates a bridging header file. This bridging header exposes your Swift code to Objective C code. For more information you can refer to this guide by Apple: Importing Swift into Objective-C