Install iOS SDK

The Amity Social Cloud SDK for iOS is delivered as a binary .xcframework file

Manual Installation

Download the latest iOS SDKarrow-up-right

  • Drag AmitySDK.xcframework, Realm.xcframework & RealmSwift.xcframework to your project.

  • Make sure that Copy items if needed is selected and click Finish.

  • Also switch the Embed section as Embed & Sign

The correct setup should look like this.

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You need to turn Rosetta mode on when using AmitySDK with arm64 simulator. To force the application to use Apple Rosetta environment with an Apple silicon Mac, refer to this pagearrow-up-right for the instructions.

Using Dependency Manager

AmitySDK supports installation via dependency managers.

  • SwiftPM

  • Cocoapods

  • Carthage

SwiftPM Installation

To integrate AmitySDK into your project via SwiftPM, please follow the instruction below.

Enter the repository URL to search the package, and choose to install AmitySDK.

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Carthage Installation

Carthagearrow-up-right is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks. To integrate the Amity Social Cloud SDK, add the following line of code to your Cartfile.

Cocoapods Installation:

To integrate the Amity Social Cloud SDK into your Xcode project using CocoaPods, specify the following lines of code in your Podfile:

This installs the latest version of SDK. To get more info about our latest release, please look into changelog section. We support cocoapod installation of our sdk above version 5.1.0. The minimum deployment target platform for iOS is 12.0. If there are any issues during installation steps, clean cocoapods cache and try again. To clear cache please go to ~/Library/Caches/Cocoapods and remove `AmitySDK` related folders/files.

If this doesn't work, please do visit the Cocoapods Githubarrow-up-right repo for further resolutions.

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Additional Steps for Amity Video

Amity Video requires the AmitySDK as dependencies. First, ensure you have installed the AmitySDK as per the instructions above.

To use live video broadcast:

  • Import AmityLiveVideoBroadcastKit.xcframework to your project.

To use live video player:

For version 6.0.0 - 6.7.0

  • Import AmityVideoPlayerKit.xcframework to your project

  • Download MobileVLCKit.xcframeworkarrow-up-right, and import to your project.

  • Switch each framework to Embed & Sign, except MobileVLCKit to Do Not Embed.

For the project that uses both live video broadcast and live video player, the correct setup should look like this.

To install Swift Packages for Amity Video, please follow the instructions below.

For version 6.8.0 and above

For the project that uses both live video broadcast and live video player, the correct setup should look like this.

Amity Video with SwiftPM

To install Swift Packages for Amity Video, please follow the instructions below.

1. Install AmityVideoBroadcast

To use live video broadcast functionalities. Enter the repository URL to search the package, and choose to install AmityVideoBroadcast.

Try it in your code

2. Install AmityVideoPlayer

To use live video player functionalities. Enter the repository URL to search the package, and choose to install AmityVideoPlayer.

Try it in your code

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Using AmitySDK with Objective C Code

Starting with v6.0.0, AmitySDK for iOS is written in Pure Swift. Although its in pure Swift, you can still use it in Objective-C projects by making Mixed-Language Project.

We recommend you to integrate AmitySDK for iOS swift directly into your Objective-C project and use Swift language to call the SDK interfaces.

Mixed Language Project:

To make a mixed language project, create Swift files with necessary interfaces/methods which in turn interacts with AmitySDK. These interfaces should be exposed with @objc or @objcMembers attributes. Reference: Swift Attributesarrow-up-right

When you add new Swift file into your Objective-C project, Xcode automatically generates a bridging header file. This bridging header exposes your Swift code to Objective C code. For more information you can refer to this guide by Apple: Importing Swift into Objective-Carrow-up-right

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